Showing posts with label API. Show all posts
Showing posts with label API. Show all posts

Wednesday, March 4, 2015

Clearbit launches powerful business intelligence APIs for developers


Clearbit, a startup that provides a number of business intelligence APIs, is today launching to provide powerful company and person information for developers.
The idea is simple: send Clearbit an email address or company URL via an API call and you’ll get back a bunch of useful information on the person or company you’ve queried.
Clearbit indexes public information on companies and people so its customers can programatically get info quickly and reliably about them in a flash. It also provides APIs for quick OFAC compliance checks on names and address validity checks.

For example, a quick API call for uber.com would return company social profiles, office addresses, market verticals, total employees and other data like how much money the company has raised in the past.
The idea is simple, but is something that’s been hard to come by in the past. Clearbit wants to be the place to go for developers who are looking to build in these kinds of data sources easily.
Alex Maccaw, CEO of Clearbit, told us that as the company launches today, it’s announcing that its raised $2 million dollars led by SV Angel and First Round Capital with participation from Box Group, S2, Zetta along with other notable investors.
That should be no surprise, considering the wealth of information the company is sitting on. Clearbit indexes its own information by crawling websites with no interaction whatsoever.
Maccaw also told us that 1.2 million companies are already indexed, which make up most of the US.
It already has big names onboard, like Stripe, Zendesk, Asana and Intercom who are actively using the tool in their products. Maccaw says that investors are using Clearbit too, sending queries to find things out like how many companies in the area that are worth more than a certain amount.
Along with today’s launch of version 1.0, Clearbit is announcing Salesforce support. The utility of the service comes into its own here; when you enter an email address for a sales lead, Clearbit pulls in everything it knows about that person.
People and companies can opt out of Clearbit’s indexing if they’re not interested in appearing at all and the company has no plans to surface its massive amount of data via a search engine interface any time soon. It’s strictly sticking to providing it via APIs.
According to Maccaw, nobody is doing the breadth of what Clearbit is doing; he wants companies to think of it as “the Amazon Web Services of data” or the “one stop shop” for company and people information.
Clearbit’s pricing starts at $99 per month for 12,500 API calls to each search type.
Maccaw says that “anyone with a freemium model love Clearbit” and the end goal is to provide a powerful suite of data APIs that almost any Software-as-a-Service company can utilize.

Monday, March 2, 2015

Google’s Nearby Connections API allows multi-player gaming with mobile devices as Android TV controllers


At Game Developers Conference 2015 today, Google announced Nearby Connections, a new API that will allow developers on the Google Play platform to incorporate multiple smartphones and tablets as second-screen game controllers on Android TV. Previously, Android TVs only supported second-screen controllers for solo play.
To enable connection on this protocol, gamers can sync their mobile devices with an Android TV from the same Wi-Fi network and use their phones or tablets as controllers for multi-player games.

Greg Hartrell, Senior Product Manager of Google Play Games, tells us that Nearby Connections is intended to promote multi-player gaming without the hassle of requiring single-purpose game controllers. By taking advantage of devices in everyone’s pockets, the team hopes this will enable developers to get creative with games on the Play Store and optimize them for social playing experiences in the same living room.
The Nearby Connections API is expected to roll out over the next few weeks, with a consumer launch over this summer. For more info, check out the demo video below for multi-player gaming on Beach Buggy Racing.

Google is working on an API level payments service called Android Pay, but it won’t compete with Wallet



Google is working on its own OS-level payments service called Android Pay, according to comments made by Chrome and Android’s SVP Sundar Pichai.
While Pichai confirmed the initiative, he was quick to point out that it won’t be another consumer-facing service like Google Wallet, for example.
“We’re working on something called Android Pay. It’s an API layer in Android, so that all the mechanics of payments can be done in a standardized and consistent way,” Pichai said.
He added that because Google is attempting to integrate a payments system at the OS level, it won’t actually compete with things like Samsung’s newly-announced Pay service or its own Google Wallet.
“At a user level, people love different services… We always try to win the user’s hearts and minds. At an Android level, it’s a consistent API framework making everything possible,” Pichai said.
He also confirmed that it would tie into biometric features offered by handset makers for things like payment authentication in the future.

Thursday, February 26, 2015

Ars Technica: Google Is Preparing To Launch Android Pay, An API For Seamless Tap-And-Pay Transactions


Google has had a fairly rough time convincing consumers to use Wallet for in-store purchases. However, with the recent acquisition of Softcard's "technology" alongside plans to preload Wallet on Android phones from most major US carriers, Google is putting its weight behind a renewed effort to be a major player at brick-and-mortar locations. Amidst rumors that Google still has something else to announce at I/OArs Technica received a tip that a brand new payment platform called Android Pay will be announced at the conference.
According to the source, Android Pay is specifically geared for mobile devices and allows 3rd-party apps to drive both virtual and real-world purchases through a single interface. Tap-and-pay interactions will still use Host Card Emulation (HCE) and NFC, just like Wallet, but transactions can occur completely within 3rd-party apps for a seamless experience. Imagine ordering a coffee through the custom Starbucks app, and then passing your phone over a payment terminal without switching to Google Wallet app. This might seem like a trivial difference, but consumers resist transactions as they become more complicated.
Don't worry, the Google Wallet app and service aren't going anywhere. Tap-and-pay transactions should still run through Wallet when a 3rd-party app doesn't act as a middleman, and Play Store IAPs and purchases should remain unchanged. The Android Pay API is for 3rd-party developers that offer real-world goods and services, and it will operate separately from Wallet. It's not clear if the Wallet API for Android will be phased out or if it will continue to operate in tandem.
Ars states that Google doesn't have any partner companies yet, but this may only indicate that the API is still in the works. Google, like many other tech companies, often invites select companies and developers for early access, even using their products in public demonstrations and announcements. If Android Pay is to be announced at Google I/O, scheduled for the end of May, it might not be available for immediate integration, or only launch as a closed beta.
While there's no specific reason to link the two, it's possible Android Pay may also be used to introduce an interaction based payment system codenamed "Plaso" that Google has been testing. If the two are coming out together, it would make a very interesting presentation at I/O.
Google is obviously dedicated to standing its ground against Apple Pay and other competitors. Despite many early difficulties, Android's massive install base should give Google an advantage in moving forwards with its own payment system.
Ref. - www.androidpolice.com*

Tuesday, February 24, 2015

Microsoft announces new OneDrive API for all of your devices



Microsoft has announced a new API for OneDrive that will make it easy for developers to integrate the company's cloud storage service into their apps. The API supports all major platforms, including the web, Windows, iOS, and Android.
From Microsoft:
We built the OneDrive API to provide a foundation to continue evolving the platform and enable all developers to access the full functionality of OneDrive. It provides better speed and functionality, with new features including:the ability to retrieve new changes to files and folders to efficiently keep a large set of files in sync with minimal callsresumable uploads of files up to 10 GB via file-fragment uploading for working with rich content, like HD videoscustomizable file thumbnail images for delivering a more integrated experience across your app and OneDrive
Microsoft is also working with a number of developers to add support for the new OneDrive API to their apps, such as PicMonkey, PandaDoc, and IFTTT. If you want to get started adding the OneDrive API to your own app, you can head over to the OneDrive Github page now to check it out.
Source: Microsoft